Though student engagement seems like a tough thing to measure, Gallup recently did, calling it the education version of “the fiscal cliff” so much in the news at the turn of the year. In a survey of 500,000 students in grades 5 through 12, Gallup Education found that, while nearly 80% of elementary students its [...]
Also filed in education, education research, education technology, Research, School & Tech
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Tagged classes, digital citizenship, education cliff, fiscal cliff, Gallup, learning, participatory learning, student engagement, teaching
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You’re an avatar in Whyville (a virtual world with some 1.5 million users aged 8-16) and you’re tired of tweaking your (design of your) avatar, so you’re thinking about focusing more on earning clams (virtual currency) and building a career – maybe even a real-world one. So here’s an interesting opportunity: Because Whyville now has [...]
Why kids like virtual worlds that challenge them and expect them to be smart
Great tutorials for understanding, if not using, the virtual world Second Life and other social media tools.
Insights from a teen Ypulse adviser and former virtual world user into safety in kids’ virtual-world safety.
A 12-year-old in the UK runs up significant charges while playing Farmville.
Children’s animated TV series Tiny Planets launches its seven Web sites, including a virtual world.
Arbopals is a kids virtual world that taps into children’s natural inclination to do good and be green.
Sales of Barbie, Liv, Moxie Girlz, and other dolls have declined 20% in the US since 2005, and kids as young as 8 and 9 are passing them up for the live “doll play” – or avatar play – of virtual worlds, the Philadelphia Inquirer recently reported, citing NPD Group figures. It tells of 8-year-old [...]