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	<link>http://www.netfamilynews.org</link>
	<description>Tech Intelligence for Parents</description>
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		<title>Comment on Peering thoughtfully through this window into our kids&#8217; lives by TMI: Parents and Social Media</title>
		<link>http://www.netfamilynews.org/peering-thoughtfully-through-this-window-into-our-kids-lives/comment-page-1#comment-20773</link>
		<dc:creator>TMI: Parents and Social Media</dc:creator>
		<pubDate>Tue, 21 May 2013 15:31:05 +0000</pubDate>
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		<description><![CDATA[[...] “Peering thoughtfully through this window into our kids’ lives” [...]]]></description>
		<content:encoded><![CDATA[<p>[...] “Peering thoughtfully through this window into our kids’ lives” [...]</p>
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		<title>Comment on Mining Minecraft, Part 2: Brilliance when students drive the learning by SP Minecraft</title>
		<link>http://www.netfamilynews.org/mining-minecraft-part-2-brilliance-when-students-drive-the-learning/comment-page-1#comment-20752</link>
		<dc:creator>SP Minecraft</dc:creator>
		<pubDate>Mon, 20 May 2013 04:43:13 +0000</pubDate>
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		<description><![CDATA[&lt;a href=&quot;http://minecraftspdownload.org&quot; rel=&quot;nofollow&quot;&gt;Minecraftsp&lt;/a&gt; is such an educational game. Thanks for the info.]]></description>
		<content:encoded><![CDATA[<p><a href="http://minecraftspdownload.org" rel="nofollow">Minecraftsp</a> is such an educational game. Thanks for the info.</p>
]]></content:encoded>
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		<title>Comment on Why not a gazillion &#8216;likes&#8217;?: Getting wise to gamification in social media (&amp; life) by Why not a gazillion ‘likes’?: Getting wise to gamification in social media (&#38; life)</title>
		<link>http://www.netfamilynews.org/why-not-a-gazillion-likes-getting-wise-to-gamification-in-social-media-life/comment-page-1#comment-20661</link>
		<dc:creator>Why not a gazillion ‘likes’?: Getting wise to gamification in social media (&#38; life)</dc:creator>
		<pubDate>Fri, 17 May 2013 16:01:25 +0000</pubDate>
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		<description><![CDATA[[...] MORE  &gt;&gt;&gt; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] MORE  &gt;&gt;&gt; [...]</p>
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	<item>
		<title>Comment on Why not a gazillion &#8216;likes&#8217;?: Getting wise to gamification in social media (&amp; life) by Why not a gazillion ‘likes’?: Getting wise to gamification in social media (&#38; life)</title>
		<link>http://www.netfamilynews.org/why-not-a-gazillion-likes-getting-wise-to-gamification-in-social-media-life/comment-page-1#comment-20581</link>
		<dc:creator>Why not a gazillion ‘likes’?: Getting wise to gamification in social media (&#38; life)</dc:creator>
		<pubDate>Thu, 16 May 2013 22:52:04 +0000</pubDate>
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		<description><![CDATA[[...] Likes in Facebook and Instagram, +1&#8242;s in Google+, (potentially) &#8220;HISCORE(s)&#8221; in Snapchat are fun to get (though there isn&#8217;t much Source: Net Family News [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Likes in Facebook and Instagram, +1&#8242;s in Google+, (potentially) &#8220;HISCORE(s)&#8221; in Snapchat are fun to get (though there isn&#8217;t much Source: Net Family News [...]</p>
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		<title>Comment on Mining Minecraft, Part 3: Safety &amp; citizenship in games (do try this at home!) by Why not a gazillion 'likes'?: Getting wise to gamification in social media (&#38; life) &#124; NetFamilyNews.org</title>
		<link>http://www.netfamilynews.org/mining-minecraft-part-3-safety-citizenship-in-games-do-try-this-at-home/comment-page-1#comment-20580</link>
		<dc:creator>Why not a gazillion 'likes'?: Getting wise to gamification in social media (&#38; life) &#124; NetFamilyNews.org</dc:creator>
		<pubDate>Thu, 16 May 2013 22:34:31 +0000</pubDate>
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		<description><![CDATA[[...] in school (and very meaningful to everybody involved): Mining Minecraft: Part 1, Part 2, and Part 3 (guest posts from teacher Marianne Malmstrom in New [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in school (and very meaningful to everybody involved): Mining Minecraft: Part 1, Part 2, and Part 3 (guest posts from teacher Marianne Malmstrom in New [...]</p>
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		<title>Comment on Important granularity on Net risk for teens: Study by Cyberbullying: Reflections of the Real World — Inversoft</title>
		<link>http://www.netfamilynews.org/important-granularity-on-net-risk-for-teens-study/comment-page-1#comment-20534</link>
		<dc:creator>Cyberbullying: Reflections of the Real World — Inversoft</dc:creator>
		<pubDate>Tue, 14 May 2013 19:53:16 +0000</pubDate>
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		<description><![CDATA[[...] “Important granularity on Net risk for teens: Study” [...]]]></description>
		<content:encoded><![CDATA[<p>[...] “Important granularity on Net risk for teens: Study” [...]</p>
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		<title>Comment on Important new resource for online risk prevention by Cyberbullying: Reflections of the Real World &#8212; Inversoft</title>
		<link>http://www.netfamilynews.org/important-new-resource-for-online-risk-prevention/comment-page-1#comment-20531</link>
		<dc:creator>Cyberbullying: Reflections of the Real World &#8212; Inversoft</dc:creator>
		<pubDate>Tue, 14 May 2013 18:30:56 +0000</pubDate>
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		<description><![CDATA[[...] About the levels of prevention: “Important new resource for online risk prevention” [...]]]></description>
		<content:encoded><![CDATA[<p>[...] About the levels of prevention: “Important new resource for online risk prevention” [...]</p>
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		<title>Comment on Why digital citizenship&#8217;s a hot topic (globally) by Cyberbullying: Reflections of the Real World</title>
		<link>http://www.netfamilynews.org/why-digital-citizenships-a-hot-topic-globally/comment-page-1#comment-20530</link>
		<dc:creator>Cyberbullying: Reflections of the Real World</dc:creator>
		<pubDate>Tue, 14 May 2013 18:27:30 +0000</pubDate>
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		<description><![CDATA[[...] change agents, not passive potential victims, as they were so often represented to be (see this, posted 9/10). It was the first clear sign to me that citizenship – respectful, literate, [...]]]></description>
		<content:encoded><![CDATA[<p>[...] change agents, not passive potential victims, as they were so often represented to be (see this, posted 9/10). It was the first clear sign to me that citizenship – respectful, literate, [...]</p>
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		<title>Comment on Mining Minecraft, Part 1: Little gamers&#8217; digital play through a teacher&#8217;s eyes by Game-Based Learning Stories Based on Minecraft &#124; DiGiWiZ</title>
		<link>http://www.netfamilynews.org/mining-minecraft-part-1-little-gamers-digital-play-through-a-teachers-eyes/comment-page-1#comment-18660</link>
		<dc:creator>Game-Based Learning Stories Based on Minecraft &#124; DiGiWiZ</dc:creator>
		<pubDate>Fri, 26 Apr 2013 14:02:31 +0000</pubDate>
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		<description><![CDATA[[...] Mining Minecraft, Part 1: Little gamers’ digital play through a teacher’s eyes [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Mining Minecraft, Part 1: Little gamers’ digital play through a teacher’s eyes [...]</p>
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		<title>Comment on Computer-based socializing likely to have peaked by Computer-based socializing likely to have peaked</title>
		<link>http://www.netfamilynews.org/computer-based-socializing-likely-to-have-peaked/comment-page-1#comment-18283</link>
		<dc:creator>Computer-based socializing likely to have peaked</dc:creator>
		<pubDate>Thu, 25 Apr 2013 11:51:03 +0000</pubDate>
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		<description><![CDATA[[...] It looks like social networking on desktops and laptops peaked in 2011 at 30% of Americans&#8217; time online – another Source: Net Family News [...]]]></description>
		<content:encoded><![CDATA[<p>[...] It looks like social networking on desktops and laptops peaked in 2011 at 30% of Americans&#8217; time online – another Source: Net Family News [...]</p>
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