Thursday, August 13, 2009
World of Warcraft, MMORPGs in school
Labels: education technology, MMORPGs, Peggy Sheehy, World of Warcraft
Wednesday, May 20, 2009
School & social media: Uber big picture
Books and literature were made so meaningful to me in AP English - in school - way back before social media. Now social media, e.g., Teen Second Life, can help schools help make literature more meaningful to students. I watched a presentation by New York educator Peggy Sheehy at NECC (the National Educational Computing Conference) last summer, showing how the courtroom scene in Steinbeck's Of Mice and Men was acted out by students (playing judge, jury members, DA, court reporter, etc.) in a virtual world. She said they mined that book, read every word, so they could play their roles intelligently. Here's what an educator in Connecticut writes about what's happening at Peggy's school. Other prime examples are what Global Kids is doing for students in and after school in New York City and what Digitales' digital storytelling workshops are doing for students in schools around the country (e.g., this one). The work of these educators and the visionary administrators and superintendents behind them is key to school's relevance to students as well as to American education's competitiveness in the developed world (see Appendix B of the New York-based Joan Ganz Cooney Center's study "Pockets of Potential" for classroom mobile social-media projects in 7 other countries).
But that's not all. These educators know how to increase the value of social media for youth by making new media as meaningful and enriching for them as my AP English teachers made books for me. That's a lifelong gift to students as well as to a society that can't afford to lose the engagement of its youth. Renewed relevance is also a gift to schools, of course.
Team of Rivals author Doris Kearns Goodwin tells us Abraham Lincoln was desperate to get his hands on books - any book. Today's youth probably have a comparable level of interest in all forms of social media: virtual worlds, social sites and technologies, online games, vertical-interest online communities, and all of the above on phones as well as on the Web. That presents schools with an opportunity as much as a challenge. Maybe parents, law enforcement, and policymakers can help schools shift the focus more toward the opportunity side so that school can seem less like the "prison house" referred to by British educator John Gibson (see the BBC). New media are a little scary to anyone who doesn't understand them. But then there's the promise they hold. In a way, we're back at the beginning of the Renaissance.
Labels: Digital Youth Project, Digitales, education technology, MacArthur Foundation, Peggy Sheehy, social media
Schools as 'prison houses': Misunderstanding media
Gibson told his audience, heads of independent schools in England and Wales, that they should offer children a diversity and excellence of experience to challenge the culture of technology in which they live outside school. Absolutely. But maybe word it a bit differently: to enrich, rather than "challenge," the cultures and interest groups they're participating in with the help of technology. Seems to me that, if schools could use social technologies to help teach social media literacy and citizenship, they will contribute to and enrich children's positive participation in participatory culture and society (moving full-steam ahead right now, largely without our education system). Just as school has helped make the use of books and other conventional media meaningful for youth for centuries, it can do so now with new media. [Meanwhile, the debate about whether the evolving Internet is hurting our children continues - see "Social networking infantilizing kids' brains?"]
Labels: conkers, education technology, John Gibson, participatory culture, Peggy Sheehy, school policy, social media, Tanya Byron
Friday, March 20, 2009
My avatar's talk: Online safety 2.0
My, er, Anny's first talk - kindly arranged for by New Jersey tech educator Kevin Jarrett (aka "KJ Hax," who gives teacher tours: see this) - was in a bigger venue and had a substantial audience, but there were problems in the recording process. So the "machinima" you'll see is a more intimate talk I later gave to a small group of avatars/educators, some of whom amazingly came back for seconds! [A machinima is a kind of animated video, or moving screenshots - video recorded within virtual worlds - and can range in subject from "action" videos like what you see in videogames to videos of professionals' avatars giving PowerPoint presentations. Quite the range!] The recording of my talks was done by Marianne Malmstrom, aka the extremely clue-filled "Knowclue Kidd," another great teacher in New Jersey. The whole idea, I think, was Peggy Sheehy's. Peggy, literally a rockstar tech educator (a former rock vocalist), teaches in Suffern, N.Y., and on several islands in Second Life, where she/her avatar is known as Maggie Marat. These educators are the real magic of Second Life to me. If you opened your own account at SecondLife.com, created an avatar, and teleported to ISTE Island, you'd experience what I have: the members' seemingly bottomless kindness and patience and what the tech education part of it has to teach about the gift economy (see this entry in Wikipedia).
The talk is best viewed here, but if anyone would like to download this animated 40-min. talk to their laptop as a better way to show it to fellow parents or educators, please feel free to download it here (it's a huge file, so it can be downloaded either in two parts or in full). Email me via anne(at)netfamilynews.org. if you'd like my PPT notes, with links to all sources. If it's a cartoon, it's a serious one - maybe a little boring too, but also a snapshot of the latest research on social Web safety.
Labels: Anne Collier, Kevin Jarrett, Knowclue Kidd, online safety, Peggy Sheehy, Second Life, social media research
Wednesday, March 04, 2009
Young practitioners of social media literacy!
Labels: Henry Jenkins, Knowclue Kidd, Marianne Malmstrom, media literacy, new media literacy, Peggy Sheehy, social media literacy, Suffern Middle School
Friday, July 11, 2008
2 virtual worlds: NECC and Second Life!
NECC was both inspiring and overwhelming. But overwhelming was good because, instead of trying to figure out what on earth to sample of the hundreds of workshops and presentations, I decided to go deep. I went to everything I could find about virtual worlds Second Life and Teen Second Life (besides my online-safety meetings). I'd long wanted to learn more about SL and virtual worlds in general, and what better way?
Which takes me to the inspiring part: what tech educators are doing in Teen Second Life (parents, you've got to see this stuff!). I attended presentations by two rockstars of the ed tech world....
Just a few positives I witnessed and heard about in my NECC brushes with education in Second Life (watch this space for more on all this): a girl who never participated in class blossoming in virtual-world classes and then later in real life; the same for a boy whose mother wrote a profound thank you note to his teacher; students in multiple countries learning what species are endangered in others and together creating virtual spaces for them with the kind of environments in which they can thrive; students thinking critically together about body image and developing more healthy views of said by creating different avatars representing their evolving views; an entire class reading all of Of Mice and Men, not just the Cliff Notes, so they could play judges, DAs, prosecutors, witnesses, court reporters, jury members, etc. in the mock trial; students who don't want to miss any of it logging in from home when they're sick.
The amazing CTAP
I'm referring specifically to Region IV of a statewide project to help California's educators integrate technology into learning but also deal with students' extracurricular use of tech! I definitely have a bias because, through my friend, ed-tech eyes 'n' ears, and CTAP staffer Anne Bubnic, I have learned a great deal about both technology and education! You'll see at a glance on this CTAP4 page how much they're doing for California educators just in the area of cyber safety, which CTAP intelligently defines as "the safe and responsible use of the Internet and all information and communication technology devices, including mobile phones, digital cameras, and webcams."
This one region of a state project has a huge sphere of influence. Its funding is for assisting California schools, but the Web has a way of ignoring borders and the Web-wide, worldwide resources Anne has pulled together in Region 4's site are valuable to educators at least nationwide. In addition to the site it continuously updates, CTAP also trains teachers, administrators, school safety people, etc. in person and via videoconferencing. Obviously this second part of its work isn't as visible to all, so I'm going to zoom in on that training in a feature very soon.
Why all this about tech education in NetFamilyNews? Parents' certainly aren't the only shoulders on which society places responsibility for young people's constructive use of technology! Most of the negative stuff involving youth on the social Web is not criminal, so law enforcement (where people so often turn) usually can't help. Very often, then, the focus shifts to school policy and discipline. Yet, a lot of the imposter profiles, defaming blog posts, and general online or phone harassment that disrupts learning at school originates at home or somewhere else off school grounds. So it can really help parents to know what teachers and administrators are dealing with where student behavior's concerned, so the two parties can collaborate - with each other as well as the student(s) involved, hopefully - in solving tech-related problems that come up (see also "Why schools, parents need to fight cyberbullying together"). Problems involving the participatory Web require participatory solutions!
Related links
Labels: CTAP, cyberbullying, education technology, Kevin Jarrett, NECC, online safety, Peggy Sheehy, Second Life, tech educators, Westley Field
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