Post in our forum for parents, teens - You! - at ConnectSafely.org.

Thursday, October 09, 2008

Xbox Live as virtual world?

Seems everybody can get an avatar now - Zuis, penguins, fairies, and urban vinyl for kids and human-like ones in Second Life (teen and adult), Google's Lively, Sony Home, and now the Xbox gaming community. Microsoft is giving demos but says it won't be releasing the new "Xbox Live Experience" till "before Christmas," CNET game blogger Daniel Terdiman reports. But hardcore gamers for whom "Xbox Live is nearly as much a home as where they actually live" needn't worry, he says. The service is not becoming "a place for purely casual players" as they feared. He says casual gamers will like the "deeply customizable avatars," but there's also "all kinds of new functionality that will actually reward the dedication of the hard-core Xbox player." See the review for examples.

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Thursday, February 28, 2008

Avatar chat's downside

For some teens it's harmless fun, for others IMVU.com's chat-by-avatar (an animated character that represents you online) can be pretty explicit. How good or bad the experience is depends on the user, and there are some sexually exploratory teens in the site mixing it up with adult users (there has been a lot of discussion about this in our ConnectSafely.org forum). Here's the first news story I've seen about its darkside for teens, a pretty grainy, local story at TheDay.com in Connecticut in which a police investigator logged into a teen user's account and found links to avatars engaged simulating sex. Here's a review of IMVU at the IMSafer blog, which also mentions the risqué clothing on many female avatars, most of which seem to have body shapes that even Barbie would fantasize about. [IMVU is the second site reviewed in the IMSafer post; the first is another site with a definite downside for teens: Webcam site Stickam.com.]

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Friday, October 05, 2007

Social networking for avatars

If people feel like a little extra layer of anonymity in their social networking, they can always have their avatars socialize for them. "Koinup.com is a social-networking site akin to MySpace, but for virtual worlds such as SL, IMVU, and The Sims," reports SecondLifeInsider.com. "There are a few such sites, but most of them are devoted to a particular platform, rather than the all-inclusive Koinup." Meanwhile, CNN has the big picture on social-networking niches.

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