Post in our forum for parents, teens - You! - at ConnectSafely.org.

Wednesday, July 30, 2008

Another kind of filtering needed too

Apple retail stores aren't the only places employing tech "geniuses." Libraries are too. The Internet has turned out to be a "major tool" not only for patrons but librarians as well, saving space, making library resources accessible at home, and bringing more patrons to the library, Michigan's Saginaw News reports. Research that the Saginaw News cites indicates patrons are figuring out that librarians are better than anyone at information filtering. "With their training, librarians are more adept than the average citizen at using search engines to locate and decipher reliable data. [Librarian Gail] Parsons notes her experience helps her discern valid sources and recognize biases." The need for those filtering skills has never been greater - not only for being good scholars and media consumers but also for safe, productive use of technology (phones, the Web, virtual worlds, videogames, media players, etc.). Parents and educators, too, play vital roles in this filtering education. Media-literacy teaching at home and school can be aimed at critical thinking not only about 1) incoming information but also about 2) incoming communication - from everybody, friends or not. It also needs to move beyond what's coming in to include 3) outgoing behavior and communication from a child, via text, images, voice, and video (see "Good citizens in virtual worlds, too"). About Nos. 2 and 3, children can be taught to ask themselves questions like: What's this person really saying to me - is this a form of manipulation? Am I being fair to this person if I IM this about him - would I want him to say this about me? Should I send a photo around with this person in it if I don't have her permission? Will posting this video of me possibly embarrass me in the future if I can't take it down and someone could copy and repost it anytime?

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Tuesday, July 29, 2008

Videogame program for libraries

You just may be seeing more videogame play at a public library near you. "The American Library Association has announced a new project funded with a $1 million grant from the Verizon Foundation" to study how videogame play improves literacy skills and create a "tool kit that libraries across the country can use to develop gaming programs," the Arizona Daily Star reports. One of the librarians charged with developing the program told the Star that she's seeing "growing evidence that games in general, from the traditional board versions to electronic and online ones, support literacy and 21st-century learning skills." Meanwhile, the Charlotte, N.C., public library is offering free workshops in videogame design, the Charlotte Observer reports, the Chicago Tribune asks, "Should libraries stock videogames?" and the Columbus Dispatch reports that "Libraries' videogames are teen magnet."

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Wednesday, January 02, 2008

Young adults biggest library users: Study

Americans 18-30 are public libraries' biggest fans. "And people are going to libraries not only for the Internet-enabled computers there but also for library reference books, newspapers and magazines," reports the Associated Press, citing a new study by the University of Illinois at Urbana-Champaign, and the Pew Internet & American Life Project. Pew/Internet director Lee Rainie told the AP that this age group is the generation that saw libraries going from book repositories to "information hubs," with database-accessing computers alongside reference bookshelves. Still, the findings were a surprise after an authoritative Benton Foundation report 10 years ago, which said 18-to-24-year-olds were the people least likely to view libraries as important. "That generation [now 28-34 in age] now uses libraries to solve problems at half the rate as the current 18-30 set, the new study found," the AP reports, adding that in the 10-year time period since the Benton report, library Internet access "has grown from about 44% of public libraries to more than 99%." But I suspect increased library connectivity is only part of the explanation. Internet literacy does not spell media literacy. My theory is that media literacy and critical thinking are needed in proportion to Net literacy. In other words, the more access young people (and all of us) have to information the more they need guidance from experts in media literacy, or information navigation (aka librarians).

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Monday, July 09, 2007

Libraries as teen hangouts

Teens love creating and sharing digital media, and so it follows that teens increasingly love hanging out at the library, according to DailyHerald.com. Fourteen-year-old Liz and her friends love getting together, it reports, at the West Chicago Public Library, where they play video and board games, go online, and read. As media – books, movies, periodicals, etc. – get more digital, so do libraries, and “the library of the future, leaders say, will be a one-stop shop, offering community-center elements, including more hangout and group meeting spots, as well as tech elements such as training classes, Webcasts and downloadable video games.” Already, the Daily Herald says, 40% of all the Naperville (Ill.) Public Library’s checkouts are “non-book items,” including DVDs and CDs. Hopefully, in these locuses of media literacy, critical thinking - about online behavior, sources, copyrights, etc. - will become a norm in digital-media users' online lives.

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