Imagine a game in which a child not only discovers, collects, creates, and/or customizes 2- and 3-dimensional art objects that s/he then shares with fellow player-creators, but also creates his/her own levels of play. Imagine the literacies players could be developing in the process of playing such a game, including social literacy, through sharing, “liking,” [...]
Tag Archives: Club Penguin
Insights from a teen Ypulse adviser and former virtual world user into safety in kids’ virtual-world safety.
Heard of Spineworld? I hadn’t. But a 10-year-old I know told me he’s seeing it everywhere in his circles. Now we know from UK-based market researcher K Zero that its population (registered users) has more than doubled since first quarter ’09, from 1 million then to 2.8 million now, according to VirtualWorldsNews. Overall, “the total [...]
How would you like to go in-world and experience ClubPenguin’s igloos, icey games, and penguin pizzeria first-hand (well, almost first-hand)? You can, if you haven’t already, with ChilyLily437, aka writer, former elementary teacher, child development expert, and mom of four (ages 6 to 16) Sharon Duke Estroff in this month’s issue of Good Housekeeping. Her [...]