Editor’s note: This week, my holiday gift to you, dear readers. Below you’ll find Part 1 of a three-part series of guest posts by teacher Marianne Malmstrom about what students learning in digital environments can teach all of us – parents, educators, risk prevention experts, and anybody else who works with young people. Editing this [...]
Filed in digital citizenship, education, education technology, media literacy, new media literacy, Parenting, School & Tech, schools, students, teachers, tech educators
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Also tagged digital environments, digital learning, education technology, Elisabeth Morrow School, Marianne Malmstrom, MineCraft, MOGs, multiplayer games, Virtual Worlds
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Last spring I had the privilege and fun of spending a whole class period with middle school students talking about their favorite uses of technology. Of course there were about as many preferences as there were students, so I’ll just zoom in on one student whose interest I felt best illustrated how very individual and [...]
Filed in education, education technology, gamers, Gaming, gaming community, mobile learning, online games, School & Tech, tech educators, videogame community
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Also tagged BYOT, education, education technology, Flat Classroom, Gaming, It Takes a Guild, learning, Massively Minecraft, MineCraft, mobile learning, World of Warcraft, World Peace Game, WoW in School
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Listen. Ask our kids about their in-game experiences, and then listen a lot. It may sound simple and we’ve heard it before, but listening can have powerful effects. This video interview for Kids and Media UK about kids and videogames with University of Bournemouth professor Stephen Heppell, who for more than 30 years has been [...]
Filed in Gaming, Parenting, play, Youth
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Also tagged Child Development, education, education reform, learning, Parenting, school, Stephen Heppell, videogames
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I met Malinda at an educators’ conference several years ago and, over dinner, so enjoyed hearing the story you’re about to read. I later got to meet and dine with both Malinda and her son Dillon and wish you could enjoy that too. Recently I asked her if she’d be willing to tell of this [...]
Filed in Gaming, homeschooling, Parenting, video games, videogames
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Also tagged education technology, family, Gaming, homeschooling, multiplayer games, Parenting, videogames, World of Warcraft
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As a parent or educator, have you ever wondered what bullying and harassment look like from the other side of your kids’ favorite online spaces – to the people who run them, moderate the action, and get those “abuse reports” users click on for all kinds of reasons? Moderators and community managers have an indispensable [...]
Filed in cyberbullying, moderators, Risk, Risk & Safety, Safety
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Also tagged bullying, community management, cyberbullying, Izzy Neis, kids Web sites, moderators, online moderation, Virtual Worlds
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Anybody who grew up with or knows somebody who grew up with Disney’s Lilo & Stitch film and cartoons knows “ohana” means “family” in Hawaiian, but also something more. The creators of Ohanarama are going for that spirit of multi-generational togetherness with their just-launched gaming service, which is now an app on Facebook and a [...]
It’s looking like that – total world domination for, of all things, Angry Birds (quite serendipitously to continue my bird theme this week [see this on red-tailed hawks]). Signs of approaching world domination: 1. Google has adopted Angry Birds, er, adapted their game for the Web via its Chrome browser, the Washington Post reports, adding [...]
Online games as substantive new channel for disaster relief
Filed in Gaming, social games
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Also tagged Cityville, EverQuest, FarmVille, Free Realms, Gaia Online, gPotato, Playfish, PoxNora, social games, Star Wars, WeeWorld
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Find the Future’s first quest leads to its launch! The first 500 players will write a book together the night of May 20 at the New York Public Library.