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Tag Archives: Whyville

Designing students: Check out these contests (learning opps)!

12-Mar-13

These are projects that get young people and classrooms participating in the digital maker movement: Current or aspiring videogame designers and videographers have about a month to submit their creations to three different contests: The National STEM Videogame Challenge, Whyville’s game design contest, and Trend Micro’s What’s Your Story video producing contest. Design a videogame [...]

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What we know & don’t know about kids’ online socializing: Key study

28-Jan-13

Imagine a game in which a child not only discovers, collects, creates, and/or customizes 2- and 3-dimensional art objects that s/he then shares with fellow player-creators, but also creates his/her own levels of play. Imagine the literacies players could be developing in the process of playing such a game, including social literacy, through sharing, “liking,” [...]

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Trying out a real career in a virtual world

14-Jan-13

You’re an avatar in Whyville (a virtual world with some 1.5 million users aged 8-16) and you’re tired of tweaking your (design of your) avatar, so you’re thinking about focusing more on earning clams (virtual currency) and building a career – maybe even a real-world one. So here’s an interesting opportunity: Because Whyville now has [...]

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Virtual world ‘mall’ now has online-safety ‘store’

25-Feb-11

The partnership between Everloop, a new tween social network site and business, and i-SAFE raises some questions about how digital citizenship and literacy should really be taught in school. Serious questions, I think.

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The learning power of a virtual world

18-Aug-10

Why kids like virtual worlds that challenge them and expect them to be smart

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A SpongeBob-approved netbook for kids

17-Aug-09

media companies. Now a “real” computer company, Dell, is coming out with one – and it even looks age-appropriately slimy. “Dell has taken one of its Inspiron Mini models – essentially, a basic netbook computer – and allied with Mr. SquarePants’s television network to create the Nickelodeon Edition,” the New York Times’s Gadgetwise blog reports. [...]

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Virtual Worlds field trip

05-Sep-08

One of the most interesting comments made at the second-annual Virtual Worlds Conference I attended in L.A. this week was from Jon Landau, producer of Titanic and of a project-in-progress called Avatar. Landau said, “I grew up being taught to worry about ‘big brother’; with the Internet we have to worry about little brother.” I [...]

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