Yes. Business suit not necessary, just send your avatar. The Wall Street Journal reports that a big recruitment-advertising firm hosted a job fair in the Second Life virtual world “with employers such as Hewlett-Packard Co., Microsoft Corp., Verizon Communications Inc. and Sdexho Alliance SA” and there’ll be another one in August. it’s now possible to meet with recruiters without actually showing … [Read more...] about Job interviews in Second Life?!
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Child-porn trading alleged in Second Life
If anybody needed confirmation that the online virtual world Second Life is not for kids, they got it this week. Law enforcement in Halle, Germany, is looking for Second Life players “who are reportedly buying sex with other players posing as children, as well as offering child pornography for sale,” The Guardian reports. A German investigative reporter who’s a member of Second Life told The … [Read more...] about Child-porn trading alleged in Second Life
Sears in Second Life
Politicians are holding press conferences in the Second Life virtual world, Reuters has a news bureau there. Now Sears will operate a showroom there, Reuters reports. It might have something to do with Second Life's 2 million+ registered users and Sears's stiff competition with Lowe's and Home Depot. "At the Sears virtual showroom, customers can do such things as change cabinet and countertop … [Read more...] about Sears in Second Life
‘Second Life,’ 2nd campus?
Educators are beginning to explore the idea of virtual worlds like Second Life as learning environments, CNN reports. People socialize, buy and sell products, advertising, and real estate, build stores, design clothes, and even operate news bureaus (e.g., Reuters in Second Life) in alternate-reality games like Second Life and Entropia – why not take classes? "More than 60 schools and educational … [Read more...] about ‘Second Life,’ 2nd campus?
‘Second Life’ for teens
Now there's a version for 13-to-17-year-olds, CNET reports in "'Second Life' for teens: 3D fun sans the brothels." Second Life is an MMORPG. Catchy acronym, huh? It stands for massively multiplayer online role-playing game, and this one's true to its description, with more than 40,000 subscribers (logging an average of 20 hours/week) who together create this virtual world. "A lot of Second Lifers … [Read more...] about ‘Second Life’ for teens