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videogames

Wii game & its rating criticized

July 8, 2008 By Anne Leave a Comment

Zooming in on Beer Pong for the Nintendo Wii, Connecticut Attorney General Richard Blumenthal is calling for a change in the way videogames are rated, the Hartford Courant reports. He pointed to the Entertainment Software Rating Board's "Teen" (13+) rating for the game. I couldn't find "Beer Pong" in ESRB.org's search engine, but it may have been removed because its maker, JV Games, says the … [Read more...] about Wii game & its rating criticized

Filed Under: Risk & Safety, Social Media, videogames Tagged With: attorney general, Blumenthal, ESRB, Wii

Here comes social gaming

June 20, 2008 By Anne Leave a Comment

There's hearts, checkers, chess, Texas hold 'em, Dolphin Olympics, a form of Scrabble, and on and on. Which - if you're a game aficionado - can make the social Web a 24/7 party (it can also give young gamers 24/7 access to communities of players of all ages, but more on that in a moment). "Online social gaming has been around for years, available on Yahoo and other sites. But its popularity is … [Read more...] about Here comes social gaming

Filed Under: gaming, Social Media, videogames, virtual worlds

Videogame sales growth

June 17, 2008 By Anne Leave a Comment

Sales of videogame software and hardware reached $1.12 billion last month, up 37% from a year earlier, Reuters reports. Grand Theft Auto 4 was the best-selling title for the month, according to market researcher NPD, and is the year's top-selling game so far. Meanwhile, an Australian research found that "playing videogames for hours on end may be bad for your health, but ... it doesn't mean you … [Read more...] about Videogame sales growth

Filed Under: Research, Social Media, videogames Tagged With: Grand Theft Auto

Videogame fitness training?

May 20, 2008 By Anne Leave a Comment

Now there's a concept: a videogame that aims to get people in shape. People of all ages to get in shape. This is great for kids whose motivation for doing things like learning or getting active is helped by videogame play. But there are qualifications, reports ConnectSafely co-director Larry Magid at CBSNEWS.com. "The Wii Fit screen recommends that you achieve a BMI [body mass index] of 22 but … [Read more...] about Videogame fitness training?

Filed Under: Social Media, videogames

Grand Theft Auto IV’s realism all bad?

May 5, 2008 By Anne Leave a Comment

A lot of media reports about GTA IV's blockbuster release last week focus on the negative. Don't get me wrong, this violent game is appropriately rated "M" for ages 17+ only in the US, but listen to this in Slate.com and see if it isn't somewhat encouraging: "Based on my play experience [with GTA IV] so far and in talking with reviewers who have finished the game," Chris Baker writes, "I get the … [Read more...] about Grand Theft Auto IV’s realism all bad?

Filed Under: Risk & Safety, Social Media, videogames

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Anne Collier


Bio and my...
2016 TEDx Talk on
the heart of digital citizenship

Connect with me on LinkedIn
See me on YouTube way back in 2011!

IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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