Last week I had the great good fortune of participating in Safer Internet Forum 2009 in Luxembourg. What a fantastic experience, connecting with online-safety experts representing the 27 EU member countries plus Malaysia, Brazil, and New Zealand. I spoke on "Online Safety 3.0" and felt right at home (imagine how confirming it is to have colleagues from Bulgaria and Slovenia come up afterwards and … [Read more...] about Europe’s amazing Internet-safety work
Search Results for: "digital citizenship"
A definition of digital literacy & citizenship
I pulled this out of my last post to see what you think about this as a working definition for a digital literacy that includes citizenship – the behavioral element that's part of using social media. Tell me what you think:Critical thinking and ethical choicesabout the content and impacton oneself, others, and one's community of what one sees, says, and produces withmedia, devices, and … [Read more...] about A definition of digital literacy & citizenship
Students’ own guidelines for blogging
The tips in this Tech & Learning blog are "only" meant to be guidelines for student blogging, but clearly they also teach digital citizenship and new media literacy – critical thinking about the content and impact of what one sees, says, and does on self, others, and community. For example, here are three of them: 1) "Only post things that you would want everyone (in school, at home, in other … [Read more...] about Students’ own guidelines for blogging
Parental disconnect: Good, bad & increasingly nonexistent?
In "What Parents Don't Know," MediaPost blogger Jack Loechner echoes Common Sense Media's own conclusion from its recent survey: that there's "a continuing disconnect between parents and kids when it comes to kids' digital lives." [Pew/Internet reported a "digital disconnect" in 2002, but between students and their schools, which I plan to write about next week.]But how different are kids' … [Read more...] about Parental disconnect: Good, bad & increasingly nonexistent?
World of Warcraft, MMORPGs in school
At Peggy Sheehy's middle school in Suffern, N.Y., the introduction of World of Warcraft (WoW) is going like this: first it's the focus of an after-school club, then "others joining us will be implementing it with the 'at-risk' student population [and] the 'gifted' student group," followed by regular classes "for specific content-area projects," Sheehy, a teacher and media specialist, said in an … [Read more...] about World of Warcraft, MMORPGs in school