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Peggy Sheehy

The metaverse and the Meta part

October 31, 2021 By Anne 6 Comments

I hadn’t read Snow Crash. So I first learned about the metaverse in 2008, right after returning from a family trip around the world and a few months before Barack Obama was elected President for the first time. I was a little disoriented coming back to America after 10 months in many other countries, especially during an election year, and it didn’t help that I was attending my very first ISTE … [Read more...] about The metaverse and the Meta part

Filed Under: Law & Policy, Risk & Safety, Social Media Tagged With: Americus Reed, Berkman Klein Center, Facebook, Kevin Jarrett, Maria Ressa, Marianne Malmstrom, Matthew Ball, Meta, metaverse, Microsoft, Nvidia, Peggy Sheehy, Peter Pomerantsev, Roblox

Students called heroes in this 6th-grade class

April 14, 2014 By Anne Leave a Comment

Pandaria screenshot

If your child is seriously into videogames – and Pew Internet research has found that 97% of US 12-to-17-year-olds are – it may help to read about New York teacher Peggy Sheehy's heroes, also known as students. The middle school humanities teacher calls them heroes because she co-created the WoW in School curriculum "A Hero's Journey" (WoW is short for the multiplayer online game World of … [Read more...] about Students called heroes in this 6th-grade class

Filed Under: education technology, gaming, School & Tech, Social Media, students, videogames, Youth Tagged With: Brian Fox, MMORPG, online games, Peggy Sheehy, Ramapo Central Middle School, video games, World of Warcraft

Giving students ‘skin in the game’ – another anti-distraction tool [sidebar]

December 17, 2013 By Anne Leave a Comment

Chris Lehmann, founding principal at Philadelphia's Science Leadership Academy, really sums it up: giving students "skin in the game," as he put it to Education Week. That means, as the educators I mention in the main article show, using education technology not as another platform or delivery tool for traditional tutorial-style teaching but for the kind of "inquiry-driven, project-based" learning … [Read more...] about Giving students ‘skin in the game’ – another anti-distraction tool [sidebar]

Filed Under: education technology, gaming, School & Tech, Social Media Tagged With: Chris Lehmann, Chromebooks, Common Core, Dell, ed tech, education technology, Joshua Davis, laptops, Matamoros, Peggy Sheehy, Science Leadership Academy, World of Warcraft

My ISTE 2011: Notes from a giant conference

July 1, 2011 By Anne Leave a Comment

To me, ISTE – with some 18,000 attendees from 68 countries having converged on Philadelphia this week – is like looking out the window from a fast train through a dense urban area: mostly a blur, but your eye freeze-frames what's meaningful to you. So I always come away feeling enriched by the updates and insights I glean and the fresh dose of inspiration I get from connecting with people who love … [Read more...] about My ISTE 2011: Notes from a giant conference

Filed Under: education technology, School & Tech Tagged With: Andrew Wheelock, Bernajean Porter, Camilla Gagliolo, Chris Lehmann, CoSN, Craig Lawson, education technology, Gary Stager, Horizon Report, ISTE 2011, ISTE conference, John Medina, Lego Universe, Lucas Gillespie, Marianne Malmstrom, MineCraft, Peggy Sheehy, QuestAtlantis, ReactionGrid, SIGVE, Tom Whitby, WoW in School, youth agency

World of Warcraft, MMORPGs in school

August 13, 2009 By Anne 4 Comments

At Peggy Sheehy's middle school in Suffern, N.Y., the introduction of World of Warcraft (WoW) is going like this: first it's the focus of an after-school club, then "others joining us will be implementing it with the 'at-risk' student population [and] the 'gifted' student group," followed by regular classes "for specific content-area projects," Sheehy, a teacher and media specialist, said in an … [Read more...] about World of Warcraft, MMORPGs in school

Filed Under: education technology Tagged With: MMORPGs, Peggy Sheehy, World of Warcraft

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Anne Collier


Bio and my...
2016 TEDx Talk on
the heart of digital citizenship

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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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