Chris Lehmann, founding principal at Philadelphia's Science Leadership Academy, really sums it up: giving students "skin in the game," as he put it to Education Week. That means, as the educators I mention in the main article show, using education technology not as another platform or delivery tool for traditional tutorial-style teaching but for the kind of "inquiry-driven, project-based" learning … [Read more...] about Giving students ‘skin in the game’ – another anti-distraction tool [sidebar]
ed tech
Dealing with distraction with the HELP of digital environments
Learning how to be present, attend to others, know what's important in a given moment and stay focused on it has always been a vital part of growing up. "The ability to focus is a secret element to success that often gets ignored," according to an article in Mind/Shift that cites the work of psychologist Daniel Goleman, an author of a book about this. Because this piece about distraction leads … [Read more...] about Dealing with distraction with the HELP of digital environments
Designing students: Check out these contests (learning opps)!
These are projects that get young people and classrooms participating in the digital maker movement: Current or aspiring videogame designers and videographers have about a month to submit their creations to three different contests: The National STEM Videogame Challenge, Whyville's game design contest, and Trend Micro's What's Your Story video producing contest. Design a videogame Videogame … [Read more...] about Designing students: Check out these contests (learning opps)!
App developed by a 7-year-old at school
Talk about authentic learning! A first-grader not only gets to learn how to develop a cellphone app, she creates her own game, presents it a showcase event at a nearby university and then – when it's insinuated that maybe her older brother helped her – she reconfigures her code on the spot, demonstrating she's a master of the Bootstrap programming language. The 7-year-old in question (literally) … [Read more...] about App developed by a 7-year-old at school
Making Digital Learning Day meaningful
"Powered up, self-directed students" using digital tools "to lead their learning" is how Leslie Wilson, CEO of the One to One Institute describes what Digital Learning Day (today, Feb. 6) needs to be about in her commentary "Connected Students and Agency." It's that blend of agency (self-directed participation or action) and connected technology that New York Times columnist Tom Friedman says has … [Read more...] about Making Digital Learning Day meaningful