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ed tech

Giving students ‘skin in the game’ – another anti-distraction tool [sidebar]

December 17, 2013 By Anne Leave a Comment

Chris Lehmann, founding principal at Philadelphia's Science Leadership Academy, really sums it up: giving students "skin in the game," as he put it to Education Week. That means, as the educators I mention in the main article show, using education technology not as another platform or delivery tool for traditional tutorial-style teaching but for the kind of "inquiry-driven, project-based" learning … [Read more...] about Giving students ‘skin in the game’ – another anti-distraction tool [sidebar]

Filed Under: education technology, gaming, School & Tech, Social Media Tagged With: Chris Lehmann, Chromebooks, Common Core, Dell, ed tech, education technology, Joshua Davis, laptops, Matamoros, Peggy Sheehy, Science Leadership Academy, World of Warcraft

Dealing with distraction with the HELP of digital environments

December 17, 2013 By Anne Leave a Comment

Learning how to be present, attend to others, know what's important in a given moment and stay focused on it has always been a vital part of growing up. "The ability to focus is a secret element to success that often gets ignored," according to an article in Mind/Shift that cites the work of psychologist Daniel Goleman, an author of a book about this. Because this piece about distraction leads … [Read more...] about Dealing with distraction with the HELP of digital environments

Filed Under: education technology, gaming, School & Tech, Social Media, videogames, virtual worlds Tagged With: age of distraction, BYOT, Daniel Goleman, digital environments, ed tech, education technology, Marianne Malmstrom, MineCraft, mobile learning, Tim Clark, virtual environments

Designing students: Check out these contests (learning opps)!

March 12, 2013 By Anne Leave a Comment

WhatsYourStory contest banner

These are projects that get young people and classrooms participating in the digital maker movement: Current or aspiring videogame designers and videographers have about a month to submit their creations to three different contests: The National STEM Videogame Challenge, Whyville's game design contest, and Trend Micro's What's Your Story video producing contest. Design a videogame Videogame … [Read more...] about Designing students: Check out these contests (learning opps)!

Filed Under: education technology, Literacy & Citizenship, Risk & Safety, School & Tech Tagged With: contests, digital media, ed tech, Joan Ganz Cooney Center, learning, maker movement, online safety, school, STEM, Trend Micro, video game design, video production, videographers, Whyville, youth

App developed by a 7-year-old at school

February 26, 2013 By Anne 1 Comment

Talk about authentic learning! A first-grader not only gets to learn how to develop a cellphone app, she creates her own game, presents it a showcase event at a nearby university and then – when it's insinuated that maybe her older brother helped her – she reconfigures her code on the spot, demonstrating she's a master of the Bootstrap programming language. The 7-year-old in question (literally) … [Read more...] about App developed by a 7-year-old at school

Filed Under: School & Tech Tagged With: authentic learning, Bootstrap, ed tech, education technology, games, mobile phones, STEM

Making Digital Learning Day meaningful

February 6, 2013 By Anne Leave a Comment

"Powered up, self-directed students" using digital tools "to lead their learning" is how Leslie Wilson, CEO of the One to One Institute describes what Digital Learning Day (today, Feb. 6) needs to be about in her commentary "Connected Students and Agency." It's that blend of agency (self-directed participation or action) and connected technology that New York Times columnist Tom Friedman says has … [Read more...] about Making Digital Learning Day meaningful

Filed Under: education technology, Internet safety education, Risk & Safety, School & Tech Tagged With: agency, digital citizenship, Digital Learning Day, ed tech, education technology, Leslie Wilson, online safety

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IMPORTANT RESOURCES

SocialMediaHelpline.com – helping
U.S. schools delete cyberbullying

CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
Future of Privacy Forum
The research of Global Kids Online
The Good Project at Harvard's School of Education
Prof. Henry Jenkins's blog
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
National Association for Media Literacy Education
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
TheseLittleWaves.net, site of Galit Breen, author of Kindness Wins
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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