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A teacher on what teaching in Minecraft looks like

March 18, 2014 By Anne Leave a Comment

No need to leave connected learning to the imagination. Well, sort of – plenty is left to students' imaginations! Teacher Jacqui Murray in southern California spells out in a blog post exactly how she uses Minecraft for students to work on reading comprehension, writing and problem-solving. She agrees with New Jersey K-8 teacher Marianne Malmstrom on what makes Minecraft so great for learning: … [Read more...] about A teacher on what teaching in Minecraft looks like

Filed Under: education technology, School & Tech, videogames Tagged With: digital environments, games, Jacqui Murray, Marianne Malmstrom, MineCraft, virtual worlds

Digital citizenship, the ‘lived curriculum’: Part 1

November 18, 2013 By Anne 1 Comment

Have you ever heard of taking a cooking class that didn't include a kitchen or learning how to swim in a classroom not a pool? It can be helpful to watch instructional videos on YouTube, but mastery of anything usually requires practice with the tools and within the context of whatever a person wants to master. Especially digital citizenship. But students are being taught this "subject" largely in … [Read more...] about Digital citizenship, the ‘lived curriculum’: Part 1

Filed Under: education technology, gaming, School & Tech, Social Media, virtual worlds Tagged With: A New Culture of Learning, Bronwyn Stuckey, digital citizenship, digital environments, education technology, games, John Seely Brown, lived curriculum, virtual worlds

Mobile learning & edugames taking off worldwide

August 26, 2013 By Anne 3 Comments

Whether it's the chicken or the egg – the device or the edugames – fueling the growth isn't completely clear, but "tablets are proliferating everywhere across the planet," said Sam Adkins, head of research for market research firm Ambient Insight, at the Serious Play Conference in Redmond, Wash., last week. He was referring to mobile learning – especially on tablets, where school's concerned – and … [Read more...] about Mobile learning & edugames taking off worldwide

Filed Under: apps, mobile, Research, Social Media Tagged With: Akash, Ambient Insight, Android, apps, cellphones, educational games, edugames, games, iPad, iPhone, market research, mobile learning, Samsung, tablets

Apple’s settlement with parents

February 27, 2013 By Anne 1 Comment

Interesting: On the one hand, I hear a Nickelodeon executive saying kids are hard-pressed to spend $10 in the Apple App Store, and on the other I read that Apple reached a settlement with an untold number of "parents who sued the company for making it too easy for kids to rack up charges by buying add-ons to games and other apps." That's according to the Washington Post. Parents won't be able to … [Read more...] about Apple’s settlement with parents

Filed Under: apps, gaming, mobile, Parenting, Social Media Tagged With: App Store, Apple, apps, cellphones, games, iPad, iPod Touch, Parenting, parents

App developed by a 7-year-old at school

February 26, 2013 By Anne 1 Comment

Talk about authentic learning! A first-grader not only gets to learn how to develop a cellphone app, she creates her own game, presents it a showcase event at a nearby university and then – when it's insinuated that maybe her older brother helped her – she reconfigures her code on the spot, demonstrating she's a master of the Bootstrap programming language. The 7-year-old in question (literally) … [Read more...] about App developed by a 7-year-old at school

Filed Under: School & Tech Tagged With: authentic learning, Bootstrap, ed tech, education technology, games, mobile phones, STEM

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2016 TEDx Talk on
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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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  • ChatGPT for media literacy training
  • Future safety: Content moderators and digital grassroots justice
  • Mental health 2023, Part 1: Youth on algorithms

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