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Marianne Malmstrom

Digital citizenship’s missing piece

September 16, 2015 By Anne 2 Comments

change agent

At the end of a long, thoughtful conversation on stage in Chautauqua, N.Y., last fall, public radio host Krista Tippett asked millennial author and commentator Nathan Schneider, "What makes you despair and what gives you hope?" His answer to both parts of the question focused on agency – the capacity to act, learn by doing and make change. "I think the sense of despair I feel comes from … … [Read more...] about Digital citizenship’s missing piece

Filed Under: bullying, cyberbullying, Literacy & Citizenship, Risk & Safety, School & Tech, Social Media, Youth Tagged With: agency, Carrie James, digital citizenship, Jennifer Scheffer, Jerry Michalsky, Krista Tippett, Marianne Malmstrom, Michelle Luhtala, Nathan Schneider, resilience, Trust

Digital summer camp Part 2: Of managing a child’s Minecraft time

June 4, 2014 By Anne Leave a Comment

Minecraft screenshot

"I'm sad that my son is so busy with homework and other stuff lately that he hasn't had time to even play Minecraft! I think it's a better use of his time than homework." That's a comment from a mom and educator in San Jose, Calif., posted under an article by educator Kevin Jarrett in Edutopia last fall: "Too much is never enough: managing a child's time playing Minecraft." Because he ran an … [Read more...] about Digital summer camp Part 2: Of managing a child’s Minecraft time

Filed Under: child development, gaming, kids, Parenting, play, School & Tech, Social Media, virtual worlds, Youth Tagged With: Edutopia, Kevin Jarrett, Marianne Malmstrom, MineCraft, Stuart Brown

For digital summer camp, kid-source a game (or play this one!)

June 3, 2014 By Anne Leave a Comment

Escape to Morrow game logo

One year ago this month, its 3rd-through-6th grader designers launched the fifth and final iteration of Escape to Morrow, an open source digital game they designed in Minecraft for Minecraft players. The five iterations – including writing and rewriting backstories, creating maps, finding mods (Minecraft modifications out on the Web) and producing the trailer – took a year of work in summer camp, … [Read more...] about For digital summer camp, kid-source a game (or play this one!)

Filed Under: education technology, gaming, kids, Literacy & Citizenship, Parenting, play, School & Tech, tweens, videogames, Youth Tagged With: digital citizenship, digital games, education technology, Escape to Morrow, game design, Marianne Malmstrom, MineCraft, Yvonne Harrison

A teacher on what teaching in Minecraft looks like

March 18, 2014 By Anne Leave a Comment

No need to leave connected learning to the imagination. Well, sort of – plenty is left to students' imaginations! Teacher Jacqui Murray in southern California spells out in a blog post exactly how she uses Minecraft for students to work on reading comprehension, writing and problem-solving. She agrees with New Jersey K-8 teacher Marianne Malmstrom on what makes Minecraft so great for learning: … [Read more...] about A teacher on what teaching in Minecraft looks like

Filed Under: education technology, School & Tech, videogames Tagged With: digital environments, games, Jacqui Murray, Marianne Malmstrom, MineCraft, virtual worlds

Dealing with distraction with the HELP of digital environments

December 17, 2013 By Anne Leave a Comment

Learning how to be present, attend to others, know what's important in a given moment and stay focused on it has always been a vital part of growing up. "The ability to focus is a secret element to success that often gets ignored," according to an article in Mind/Shift that cites the work of psychologist Daniel Goleman, an author of a book about this. Because this piece about distraction leads … [Read more...] about Dealing with distraction with the HELP of digital environments

Filed Under: education technology, gaming, School & Tech, Social Media, videogames, virtual worlds Tagged With: age of distraction, BYOT, Daniel Goleman, digital environments, ed tech, education technology, Marianne Malmstrom, MineCraft, mobile learning, Tim Clark, virtual environments

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2016 TEDx Talk on
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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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