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A bit of videogaming is good for kids: Study

August 7, 2014 By Anne Leave a Comment

Little gamers

What?! A little videogame play a day is actually good for children? That's what an Oxford University researcher found in a study of 5,000 UK 10-to-15-year-olds that looked into both the positive and negative impacts of videogaming. "Young people who spent less than an hour a day engaged in video games were better adjusted than those who did not play at all," the BBC reports, citing the study … [Read more...] about A bit of videogaming is good for kids: Study

Filed Under: adolescent development, gaming, play, Research, Social Media, videogames, Youth Tagged With: Andrew Przybylski, Oxford University, Pediatrics, video game research, videogames

Breadth of videogames’ benefits to kids may surprise

July 11, 2014 By Anne Leave a Comment

Young gamers

It being summertime here in the global North, there may be a little extra videogame play going on in households with kids. So it may be helpful for parents to know about a mother lode of the latest wisdom on videogames' effects on kids' learning, social development and futures. It's MindShift's "Guide to Games & Learning," and here are a few nuggets: Gaming fuels motivation "We want our … [Read more...] about Breadth of videogames’ benefits to kids may surprise

Filed Under: education technology, gaming, Parenting, play, Research, School & Tech, Social Media, videogames, Youth Tagged With: Carol Dweck, gamers, gaming, incremental intelligence, James Paul Gee, Jordan Shapiro, learning, MindShift, videogames

Digital summer camp Part 2: Of managing a child’s Minecraft time

June 4, 2014 By Anne Leave a Comment

Minecraft screenshot

"I'm sad that my son is so busy with homework and other stuff lately that he hasn't had time to even play Minecraft! I think it's a better use of his time than homework." That's a comment from a mom and educator in San Jose, Calif., posted under an article by educator Kevin Jarrett in Edutopia last fall: "Too much is never enough: managing a child's time playing Minecraft." Because he ran an … [Read more...] about Digital summer camp Part 2: Of managing a child’s Minecraft time

Filed Under: child development, gaming, kids, Parenting, play, School & Tech, Social Media, virtual worlds, Youth Tagged With: Edutopia, Kevin Jarrett, Marianne Malmstrom, MineCraft, Stuart Brown

For digital summer camp, kid-source a game (or play this one!)

June 3, 2014 By Anne Leave a Comment

Escape to Morrow game logo

One year ago this month, its 3rd-through-6th grader designers launched the fifth and final iteration of Escape to Morrow, an open source digital game they designed in Minecraft for Minecraft players. The five iterations – including writing and rewriting backstories, creating maps, finding mods (Minecraft modifications out on the Web) and producing the trailer – took a year of work in summer camp, … [Read more...] about For digital summer camp, kid-source a game (or play this one!)

Filed Under: education technology, gaming, kids, Literacy & Citizenship, Parenting, play, School & Tech, tweens, videogames, Youth Tagged With: digital citizenship, digital games, education technology, Escape to Morrow, game design, Marianne Malmstrom, MineCraft, Yvonne Harrison

FB & Oculus VR: The potential of a virtual-reality platform

April 7, 2014 By Anne Leave a Comment

Oculus Rift

For years we've heard about the potential of virtual reality, but even when the virtual world Second Life was a hot tech-news story, it hardly felt like a second life to most people. I wrote about it a number of times because of the amazing work some very cutting-edge educators and their students were doing in Teen Second Life, when it existed. Then it faded into the background, and those teachers … [Read more...] about FB & Oculus VR: The potential of a virtual-reality platform

Filed Under: play, Social Media Tagged With: education technology, Facebook, Oculus Rift, Oculus VR, platform, Social Media, tech ed, virtual reality, virtual worlds

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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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Recent Posts

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  • Online safety after Trump’s deplatforming
  • Young artists & activists wrapping 2020 in light
  • Finally! Solid cyberbullying data on tweens
  • Beyond ‘The Social Dilemma’ to social solutions

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