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FB & Oculus VR: The potential of a virtual-reality platform

April 7, 2014 By Anne Leave a Comment

Oculus Rift

For years we've heard about the potential of virtual reality, but even when the virtual world Second Life was a hot tech-news story, it hardly felt like a second life to most people. I wrote about it a number of times because of the amazing work some very cutting-edge educators and their students were doing in Teen Second Life, when it existed. Then it faded into the background, and those teachers … [Read more...] about FB & Oculus VR: The potential of a virtual-reality platform

Filed Under: play, Social Media Tagged With: education technology, Facebook, Oculus Rift, Oculus VR, platform, Social Media, tech ed, virtual reality, virtual worlds

Making the future: Why we need to help kids make stuff

September 23, 2013 By Anne 4 Comments

Remember when we thought desktop publishing and then blogging were revolutionary (you may be too young!)? Well, now there's desktop "manufacturing," and your children may soon be printing out their own shoes – of their own design or someone else's, depending solely on their own esthetics (pun intended). Or they could be printing out their dinner. We're in that phase of 3D printing and personal … [Read more...] about Making the future: Why we need to help kids make stuff

Filed Under: kids, play, Social Media, Youth Tagged With: 3-D printing, Fab Labs, Gary Stager, maker day, Maker Faire, maker movement, MIT, Neil Gershenfeld, personal fabrication, Sylvia Martinez

Virtual, tangible, interactive & mobile ‘toys’

August 23, 2012 By Anne Leave a Comment

Remember Pokemon cards? My kids were crazy about them when they were little, and I didn't mind supporting that passion because the cards were part of what seemed like a whole field of child anthropology. At a very young age, kids were learning about the traits, customs, physical abilities, relations, culture, etc. of an imaginary species – and sharing that knowledge in collaboratively designed … [Read more...] about Virtual, tangible, interactive & mobile ‘toys’

Filed Under: apps, gaming, kids, mobile, play, Social Media, Youth Tagged With: 21st-century toys, Animal Planet, apps, digital play, iPads, iPhone, mobile play, Monsterology, Nukotoys, Pokemon, trading cards

SxSW, Part 2: Rheingold & Salen on how to play with social media

March 20, 2012 By Anne Leave a Comment

In addition to the panel mentioned in my previous post about Hope North and the one I participated in, "Reaching Teens on the Digital Streets," here – in Part 2 – are some takeaways from featured speakers at South by Southwest (SxSW) last week (Part 1 is here): * From Howard Rheingold, help in making social media work for you Social media is overwhelming to a lot of us parents and educators. … [Read more...] about SxSW, Part 2: Rheingold & Salen on how to play with social media

Filed Under: gaming, play, Research, Social Media Tagged With: game design, Institute of Play, Katie Salen, learning, LittleBigPlanet, Mark Healey, Media Molecule, online games, play, Social Media

Why kids love video games & what parents can do about it

January 19, 2012 By Anne 7 Comments

Listen. Ask our kids about their in-game experiences, and then listen a lot. It may sound simple and we've heard it before, but listening can have powerful effects. This video interview for Kids and Media UK about kids and videogames with University of Bournemouth professor Stephen Heppell, who for more than 30 years has been helping communities and governments in many countries design and … [Read more...] about Why kids love video games & what parents can do about it

Filed Under: gaming, kids, Parenting, play, Social Media, Youth Tagged With: child development, education, education reform, learning, online games, Parenting, school, Stephen Heppell, videogames

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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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  • New global service for getting nudes off the Internet
  • Then there’s the flip side of ChatGPT
  • For SID 2023: What youth want ‘online safety’ to teach

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