Sidebar to my post below, "Literacy for a digital age" In talks he gives, media professor Henry Jenkins, often refers to the advice Peter Parker, aka Spiderman, gets from his Uncle Ben: "With great power comes great responsibility." But Dr. Jenkins, a professor at the University of Southern California, isn't only creating a parallel between young Spiderman's new-found super-powers and … [Read more...] about A suspension of disbelief needed
Digital literacy educator Diana Graber is crowdsourcing a media literacy curriculum for 8th-graders at Journey School in southern California. It's Year 3 of the school's CyberCivics program that Diana's building, she writes in the CyberWise blog. Reading her resource-rich post got me thinking about all I've learned about digital literacy, media literacy, and social literacy since I first heard … [Read more...] about Literacy for a digital age: Transliteracy or what?
With their bring-your-own-technology (BYOT) program, teachers in the Forsyth County (Ga.) School District are "learning along with our students how their devices work for their learning," Tim Clark, the district's instructional technology coordinator, told me in a phone interview. My excitement about the promise this represents for students grew as we talked. What this school district is doing … [Read more...] about All kinds of learning all at once with ‘BYOT’
This is an addendum to my post yesterday, "Why kids love video games & what parents can do about it".... There has been a lot of legislation written, news stories published, and research conducted about the effects of violent videogames on kids. New laws have consistently been rejected by the courts as unconstitutional, and the research has shown that "a very small number of kids, about 3%, … [Read more...] about Addendum: But isn’t videogame play bad for kids?
The number of social sites aimed at children under 13 is suddenly growing again. Now joining Everloop (which just raised another $3.1 million, TechCrunch reported), YourSphere (for young people under and over 13), and Togetherville.com (recently acquired by Disney) is WhatsWhat.me. National Geographic-branded AnimalJam.com for kids 5-11 passed the 1 million player mark in a matter of months with … [Read more...] about U13s on social sites: Who’ll get the equation right?