The first installment of contributor Sharon Duke Estroff's inside look at kids' virtual worlds (here's last week's intro).... by Sharon Duke EstroffThe first time my eight-year old asked me how to spell "penguin," I felt a wave of pride (a spelling bee champion in the making!). The second time I just felt curious (hmm, an Antarctic unit at school?). But the third time - in the midst of a playdate … [Read more...] about Undercover Mom in ClubPenguin, Part 1
virtual worlds
Mom undercover in kids’ virtual worlds
How would you like to go in-world and experience ClubPenguin's igloos, icey games, and penguin pizzeria first-hand (well, almost first-hand)? You can, if you haven't already, with ChilyLily437, aka writer, former elementary teacher, child development expert, and mom of four (ages 6 to 16) Sharon Duke Estroff in this month's issue of Good Housekeeping. Her article, "I Was an Undercover Penguin: … [Read more...] about Mom undercover in kids’ virtual worlds
Pennsylvania case study: Social-networking risk in context
This is interesting in light of criticism by state attorneys general of the peer-reviewed research in the Internet Safety Technical Task Force report this month: a just-released study from the Center for Safe and Responsible Internet Use (CSRIU). The attorneys general have said the research is outdated (it's actually not, but see the Wall Street Journal) and not enough about predators in … [Read more...] about Pennsylvania case study: Social-networking risk in context
Virtual-word murder, real-life arrest
It's the first known arrest for the murder of an avatar. Japanese police arrested a 43-year-old woman in southern Japan for murdering the avatar of a 33-year-old man in northern Japan, Fox News reports. Their avatars had been married in MapleStory, a virtual world that has seven Asian editions (Korean, Japanese, Thai, etc.) as well as editions for North America, Europe, and most recently Brazil . … [Read more...] about Virtual-word murder, real-life arrest
5, er, 6 new ‘worlds’
More signs of where virtual worlds are heading. The new "worlds" (defined loosely as such by Virtual World News) are a service that blends social networking and a virtual-world-like (3D) online environment; two new MMOGs (massively multiplayer online game), one for peer-to-peer learning and one sort of like a World of Warcraft with a twist; a 3D-world feature for the Web browser; and technology … [Read more...] about 5, er, 6 new ‘worlds’