As a gamer – to some extent, not entirely, but enough – you're master of your own fate, and when you're not, you can find help. You're not only in an environment, you're in an experience too – one that changes as you work and conquer problems and keep getting better. So it's progressive but self-paced – but also social, so less boring than purely self-paced. There are rules, but they're like … [Read more...] about Why videogames are good for learners
videogames
Videogames good for girls: Study
A study about kids and videogaming just published in the Journal of Adolescent Health found benefits for girls who play with their parents (and no real upside for boys). Slightly surprising to the authors, they told the Vancouver Sun they found "an increase in pro-social behaviour, a decrease in aggression and a stronger bond with parents. But when it came to boys, the study found absolutely no … [Read more...] about Videogames good for girls: Study
Today’s engine of innovation: Videogames, not military
Remember the military-industrial complex? Now it's the entertainment-industrial complex. For centuries the military drove tech innovation; now videogaming does, according to a Wall Street Journal commentary by author and former hedge-fund manager Andy Kessler. "That's right – every time someone fires up a videogame like Call of Duty or World of Warcraft, the state of the art in technology … [Read more...] about Today’s engine of innovation: Videogames, not military
Holidays: Half of US parents giving kids tech
A national survey found that 49% of parents with kids 12 and under are giving their children electronic gifts – cellphones, computers, music players, gameplayers, etc. – this holiday season, PBSKids.org reports about its survey. "Once these gifts are unwrapped, most parents say they plan to have rules and restrictions to help children stay safe online." The survey found that 86% of parents "agree … [Read more...] about Holidays: Half of US parents giving kids tech
Kid & family ‘Kinect-ing’ from Microsoft
We all saw it coming last summer: videogaming getting even more physical. Used to be, waving around a Nintendo Wii controller was the ultimate in physical videogame play. But with Microsoft's Kinect – which entered the marketplace last week – gamers now don't even need a controller. This is both very cool and, at least in this first iteration of the Kinect technology, a bit problematic, <a … [Read more...] about Kid & family ‘Kinect-ing’ from Microsoft