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online games

Angry Birds: Future ‘total world domination’?

May 18, 2011 By Anne Leave a Comment

It's looking like that – total world domination for, of all things, Angry Birds (quite serendipitously to continue my bird theme this week [see this on red-tailed hawks]). Signs of approaching world domination: 1. Google has adopted Angry Birds, er, adapted their game for the Web via its Chrome browser, the Washington Post reports, adding that the game already runs on Android and Windows … [Read more...] about Angry Birds: Future ‘total world domination’?

Filed Under: gaming, Social Media Tagged With: Angry Birds, apps, Chrome, mobile games, online games

Gaming for the Japan relief effort

April 11, 2011 By Anne Leave a Comment

Buy a certain virtual crop in Farmville or building in Cityville and – with the help of Save the Children and the Red Cross – your money goes to Japan earthquake relief, EngageDigital.com reports. "Social games can deploy charity items rapidly in response to disasters." Zynga (via its Farmville and Cityville games) started in mid-March. Sony Online Entertainment started its relief effort in late … [Read more...] about Gaming for the Japan relief effort

Filed Under: gaming, Social Media Tagged With: Cityville, EverQuest, FarmVille, Free Realms, Gaia Online, gPotato, online games, Playfish, PoxNora, social games, Star Wars, WeeWorld

McGonigal’s latest game for social change

April 4, 2011 By Anne Leave a Comment

What a concept: Engage players in a "real world" quest that brings them together at a famous institution to kick off an online game for social change – not just game-changing but aiming to be world-changing (or to help players be change agents). Quest #1: If you're 18+ and want to be one of the first 500 people to play Find the Future, go on the "overnight adventure of a lifetime," and write a … [Read more...] about McGonigal’s latest game for social change

Filed Under: education technology, gaming, School & Tech, Social Media Tagged With: Find the Future, Jane McGonigal, New York Public Library, online games, quests

Can this be played in school? Please?

February 25, 2011 By Anne 3 Comments

I'm asking you, educators. EVOKE sounded amazing, when I heard it described by game designer Jane McGonigal on NPR's Science Friday the other day. The goal of this free social game is to "help empower people all over the world to develop creative solutions to urgent social problems" – beyond "mere" civic engagement to social problem-solving. Of course EVOKE isn't the only social-media teaching … [Read more...] about Can this be played in school? Please?

Filed Under: education technology, gaming, School & Tech, Social Media, videogames Tagged With: Evoke, Jane McGonigal, MMORPG, online games, Pew Internet, play, Quest to Learn, TED, video games, Will Richardson, World of Warcraft

Fresh data on tweens’ media use

August 24, 2010 By Anne Leave a Comment

A whopping 90% of US 9-to-12-year-olds play online games, according to a just-released survey by M2 Research. Broken down by gender, 91% of tween boys and 93% of tween girls play games online, M2 says. The survey of 5,000 children and teens nationwide also found that Facebook is now the favorite Web site among boys 8-11 and girls 12-15 (Facebook's minimum age is 13 – see this earlier post of mine … [Read more...] about Fresh data on tweens’ media use

Filed Under: gaming, Research, Social Media, videogames Tagged With: M2 Research, media research, online games, social gaming, tweens, videogames

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Anne Collier


Bio and my...
2016 TEDx Talk on
the heart of digital citizenship

Connect with me on LinkedIn
Follow me on MASTODON
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See me on YouTube

IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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