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MineCraft

The 7 properties of safety in a digital age

March 27, 2012 By Anne 6 Comments

Inside a student's house in Minecraft

In Part 1 of this series, I pointed you to a recent talk by John Seely Brown on the whitewater-kayaking kind of learning we need today and in Part 2, examples of that in Marianne Malmstrom's New Jersey classroom. Both touch on "safety" in and for the learning process. Here, Part 3: zooming in on how they and other wise educators have clarified my view of child safety today. What safety is … [Read more...] about The 7 properties of safety in a digital age

Filed Under: education technology, Literacy & Citizenship, Risk & Safety, Social Media Tagged With: Chip Heath, Dan Heath, digital age, Hanging Out, Internet safety, John Seely Brown, Katie Salen, LEGO, Marianne Malmstrom, Mark Healey, MineCraft, networked world, online safety, Social Media, Stuart Brown

‘Save the Universe’: Clear space for learning

March 13, 2012 By Anne 5 Comments

Last week, Part 1 about the "whitewater-kayaking kind of learning needed today"; here, in Part 2, a great example: An alternative headline might be: "A bucket of bricks for learning," but I'll get to the bricks in a minute. First the backstory. Marianne Malmstrom teaches the richest possible kind of media literacy to and with, elementary and middle school students at the Elisabeth Morrow School … [Read more...] about ‘Save the Universe’: Clear space for learning

Filed Under: education technology, Literacy & Citizenship, School & Tech, Social Media Tagged With: digital citizenship, Elisabeth Morrow School, gaming, learning with games, Lego Universe, Marianne Malmstrom, media literacy, MineCraft, MMOGs, new media literacy, virtual worlds

The whitewater-kayaking kind of learning needed today

March 6, 2012 By Anne 5 Comments

Whitewater kayaker

This week: the first of a three-part series on two educators working in very different spheres – John Seely Brown at the University of Southern California, helping adults think creatively about learning, and Marianne Malmstrom at the Elisabeth Morrow School in New Jersey, helping children learn creatively Play is essential, says John Seely Brown, to becoming the kind of learner that keeps … [Read more...] about The whitewater-kayaking kind of learning needed today

Filed Under: education technology, Literacy & Citizenship, Social Media Tagged With: 21st century learning, digital learning, digital media, DML, Douglas Thomas, homo ludens, John Seely Brown, MacArthur Foundation, MineCraft, play, school, videogames, World of Warcraft

Kids’ virtual worlds thriving

August 18, 2011 By Anne Leave a Comment

The overall numbers are surprisingly high (more on that in a second), but worth noting about UK-based virtual-world market-research firm KZero's latest data is the growth figure: "the largest quarterly increase since we started tracking in 2008" – an increase of 214 million accounts between Q1 and Q2 2011, KZero says. This is kid virtual-world users we're talking about. The fastest-growing worlds … [Read more...] about Kids’ virtual worlds thriving

Filed Under: Research Tagged With: Habbo, IMVU, KZero, MineCraft, MoshiMonsters, Poptropica, social media research, virtual worlds

My ISTE 2011: Notes from a giant conference

July 1, 2011 By Anne Leave a Comment

To me, ISTE – with some 18,000 attendees from 68 countries having converged on Philadelphia this week – is like looking out the window from a fast train through a dense urban area: mostly a blur, but your eye freeze-frames what's meaningful to you. So I always come away feeling enriched by the updates and insights I glean and the fresh dose of inspiration I get from connecting with people who love … [Read more...] about My ISTE 2011: Notes from a giant conference

Filed Under: education technology, School & Tech Tagged With: Andrew Wheelock, Bernajean Porter, Camilla Gagliolo, Chris Lehmann, CoSN, Craig Lawson, education technology, Gary Stager, Horizon Report, ISTE 2011, ISTE conference, John Medina, Lego Universe, Lucas Gillespie, Marianne Malmstrom, MineCraft, Peggy Sheehy, QuestAtlantis, ReactionGrid, SIGVE, Tom Whitby, WoW in School, youth agency

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Anne Collier


Bio and my...
2016 TEDx Talk on
the heart of digital citizenship

Connect with me on LinkedIn
Follow me on MASTODON
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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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