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Mining Minecraft, Part 2: Brilliance when students drive the learning

December 13, 2012 By Anne 2 Comments

Machine designed by a 5th grader in Minecraft

Guest post by Marianne Malmstrom At the Elisabeth Morrow School, we have been on a journey to help our students develop the essential skills of creativity, collaboration, communication, critical thinking and citizenship. We turned to virtual worlds and MOGs because these are the same skills many young gamers practice through immersive play. Initially, we used these spaces largely for curriculum … [Read more...] about Mining Minecraft, Part 2: Brilliance when students drive the learning

Filed Under: education technology, School & Tech, school policy, Social Media Tagged With: digital citizenship, digital environments, digital literacy, education technology, Elisabeth Morrow School, learning, Marianne Malmstrom, media literacy, MineCraft, school, social literacy, students

One of the best back-to-school messages I’ve seen

September 12, 2012 By Anne Leave a Comment

Well, two great back-to-school messages, actually. I'll get to the one from two organizations in a minute. First, one from a parent: At a time when so many families are feeling swamped with stuff added to schedules and school supplies lists – and that's on top of run-of-the-mill, everyday parental pressures that probably include worries about what young peers are up to online, in games, and on … [Read more...] about One of the best back-to-school messages I’ve seen

Filed Under: Literacy & Citizenship, Social Media, students, teens, Youth Tagged With: back to school, Born This Way Foundation, bullying, cyberbullying, FOSI, grassroots, MacArthur Foundation, Platform for Good, school, social action, social good, students, youth, Youth Advisory Board

Some mobile learning myth-busting

September 4, 2012 By Anne 2 Comments

As I read "5 myths about mobile learning," I realized how literal we are in our assumptions – and how much we base them on a technology's physical properties. When you really think about it – or compare the assumptions to the reality – it can make you smile (if you don't let yourself get discouraged by the resistance these assumptions symbolize). The first few myths educator Nicky Blockly shares … [Read more...] about Some mobile learning myth-busting

Filed Under: education technology, mobile, School & Tech Tagged With: 21st century learning, cellphones, classroom, digital media, education technology, mobile learning, mobile technology, school, teaching

The whitewater-kayaking kind of learning needed today

March 6, 2012 By Anne 5 Comments

Whitewater kayaker

This week: the first of a three-part series on two educators working in very different spheres – John Seely Brown at the University of Southern California, helping adults think creatively about learning, and Marianne Malmstrom at the Elisabeth Morrow School in New Jersey, helping children learn creatively Play is essential, says John Seely Brown, to becoming the kind of learner that keeps … [Read more...] about The whitewater-kayaking kind of learning needed today

Filed Under: education technology, Literacy & Citizenship, Social Media Tagged With: 21st century learning, digital learning, digital media, DML, Douglas Thomas, homo ludens, John Seely Brown, MacArthur Foundation, MineCraft, play, school, videogames, World of Warcraft

Why kids love video games & what parents can do about it

January 19, 2012 By Anne 7 Comments

Listen. Ask our kids about their in-game experiences, and then listen a lot. It may sound simple and we've heard it before, but listening can have powerful effects. This video interview for Kids and Media UK about kids and videogames with University of Bournemouth professor Stephen Heppell, who for more than 30 years has been helping communities and governments in many countries design and … [Read more...] about Why kids love video games & what parents can do about it

Filed Under: gaming, kids, Parenting, play, Social Media, Youth Tagged With: child development, education, education reform, learning, online games, Parenting, school, Stephen Heppell, videogames

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2016 TEDx Talk on
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IMPORTANT RESOURCES

Our (DIGITAL) PARENTING BASICS: Safety + Social
NAMLE, the National Association for Media Literacy Education
CASEL.org & the 5 core social-emotional competencies of SEL
Center for Democracy & Technology
Center for Innovative Public Health Research
Childnet International
Committee for Children
Congressional Internet Caucus Academy
ConnectSafely.org
Control Shift: a pivotal book for Internet safety
Crimes Against Children Research Center
Crisis Textline
Cyber Civil Rights Initiative's Revenge Porn Crisis Line
Cyberwise.org
danah boyd's blog and book about networked youth
Disconnected, Carrie James's book on digital ethics
FOSI.org's Good Digital Parenting
The research of Global Kids Online
The Good Project at Harvard's School of Education
If you watch nothing else: "Parenting in a Digital Age" TED Talk by Prof. Sonia Livingstone
The International Bullying Prevention Association
Let Grow Foundation
Making Caring Common
Raising Digital Natives, author Devorah Heitner's site
Renee Hobbs at the Media Education Lab
MediaSmarts.ca
The New Media Literacies
Report of the Aspen Task Force on Learning & the Internet and our guide to Creating Trusted Learning Environments
The Ruler Approach to social-emotional learning (Yale Center for Emotional Intelligence)
Sources of Strength
"Young & Online: Perspectives on life in a digital age" from young people in 26 countries (via UNICEF)
"Youth Safety on a Living Internet": 2010 report of the Online Safety & Technology Working Group (and my post about it)

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  • Young artists & activists wrapping 2020 in light
  • Finally! Solid cyberbullying data on tweens
  • Beyond ‘The Social Dilemma’ to social solutions
  • ‘Automated fame’: 1 of the TikTok stories of the moment

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