One thing we all need to teach our kids now is that the privacy spectrum we really need to be aware of isn't so much private-to-public as private-to-convenient – or, from kids' perspective, private-to-social (or just to-spontaneous-&-fun). The more convenience we want (e.g., not bothering with password-protecting our phones or giving services all kinds of access to our movements so they can … [Read more...] about PS4, gaming & the new privacy reality
This was good to see: What looked like a truly anti-social media company, game developer Square Enix, saw irresponsibility for what it was and quickly reversed a stupid marketing decision. I'd like to take it as a sign that – in this very social media environment where users are co-producers with the providers of their media experiences – media companies and users alike will be increasingly wise … [Read more...] about Good move: Game company takes down cruel ad campaign
Last spring I had the privilege and fun of spending a whole class period with middle school students talking about their favorite uses of technology. Of course there were about as many preferences as there were students, so I'll just zoom in on one student whose interest I felt best illustrated how very individual and diverse digital tech use is. He loves shoes. I can't remember the brands, but … [Read more...] about Unboxing learning
Last week, Part 1 about the "whitewater-kayaking kind of learning needed today"; here, in Part 2, a great example: An alternative headline might be: "A bucket of bricks for learning," but I'll get to the bricks in a minute. First the backstory. Marianne Malmstrom teaches the richest possible kind of media literacy to and with, elementary and middle school students at the Elisabeth Morrow School … [Read more...] about ‘Save the Universe’: Clear space for learning
This is an addendum to my post yesterday, "Why kids love video games & what parents can do about it".... There has been a lot of legislation written, news stories published, and research conducted about the effects of violent videogames on kids. New laws have consistently been rejected by the courts as unconstitutional, and the research has shown that "a very small number of kids, about 3%, … [Read more...] about Addendum: But isn’t videogame play bad for kids?